The echo knight gives you essentially an at will teleport, and the echo plus the sentinel feat can make for some very effective single target control. Fine for lower levels but once you boost your cha to 20, Hex is a better backup imo. Your DM might be more permissive (its always worth asking). With +2 Strength, the Half-Orc presents a massive threat to the battlefield. I would even think about going fighter 6 to get another ASI and building toward fighter 8 /Warlock 12. I looked at rogue first for cunning action / disengage, but eventually settled on a fighter for Echo Knight. The Echo has 1 hitpoint and an AC that starts at 16 (14 + prof bonus). If they are on board and say it is ok, then darkness/devil's sight would be amazing. So If youre a butterfly, dont read any further. %USER_BATTLETAG_FULL% Diablo II: Resurrected. aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. You essentially start every combat with a minimum of one extra attack. Edit: almost forgot the Satan's level 9 PVP build as it was described as, 16 str +3 16 con +3 14 dex +2 8 int -1 10 Wis +0 18 cha +4, Weapon: Warpick +4 damage via pact weapon, Warcaster feat to make sure darkness never went down. On the defensive side, youll want a shield and half-plate armor ASAP. That also slows down your ASIs. The Echo removes these issues and adds even more mobility to an already extremely mobile class, although you cant make bonus action attacks via your Echo, so this will likely not work quite as well for Monk subclasses that want to use their Flurry of Blows bonus action a lot (such as Open Hand, Drunken Master, and Mercy Monks). Path of the Storm Herald. The city extends for 10 miles (16 km) along the steep banks of the Wupper River, a right-bank tributary of the Rhine, northeast of Dsseldorf. Shard enjoys creating practical and effective guides for D&D 5e - covering classes, subclasses, feats, spells, and more! Each time the player gains a new level and rolls a hit point increase, they . Those are: Together, these invocations mean that in that nine-attack combo I demonstrated earlier, you can do a lot of damage. Again, watch out for your bonus actions. This build only really needs Charisma, but if your Dexterity and Constitution are too low, your survivability is really impacted. Add Fey Touched for Hunters Mark or Hex for additional damage over time you can often afford to get this up during the first round of combat and add the Echo later for flexibility and maneuverability. Im fighter level 5 so have Extra Attack and Action Surge x1. (the great axe isn't recommended unless you're playing a barbarian). Thats a really good thing for Wizards, who have a penchant for wielding magic, but What about our sword-swinging friends on the Martial side? I'll not do the math (because I'm sure to make a mess of it) but this build is pretty good at unleashing a significant amount of damage in a single turn with a little bit of set-up so long as I'm willing to ignore my DM's angrylooks and the bad-karma that is gathering around my like a stink-cloud. Echo Knights tend to be as strong as they are agile, which means they'll need to focus on both Strength and Dexterity. Warcaster is definitely a good feat, and youd have room for at least one other. Doesn't Hexblade's Curse increase crit range against the cursed target? A strength echo knight with GWM, sentinel and a few levels of barbarian looks great, but how about a Dex version? The invocations for this build are pretty similar to the previous one. You spend 10 minutes, or however long you want, in your echo, and it can now go up to 1,000 ft away without being destroyed. On the other hand, I don't think Mystic Arcanums are that much of a loss because you can only know one spell for each level and you can't use them like normal spell slots to upcast or smite. The mighty sword Blackrazor is the most notable of these weapons, which have been spread across the multiverse over the ages. Why Mountain Dwarf Is the Best DnD Race for an Eldritch Knight. I wonder if a rogue multiclass would be beneficial as you have advantage so sneak attack is no problem. The best heavy weapons are great sword, maul, halbred, and glave. Your email address will not be published. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Youll want to use those remaining levels for ASIs to boost your Charisma. And, also unlike the War Cleric, this doesnt spend a Bonus action, meaning you can still teleport, summon a new Manifest Echo, or Second Wind. If i . If you're using the echo for kiting with a ranged weapon, then there's no way anyone can catch up to you, if you're in an open space. However, if you know how to effectively use the Warlocks Invocations and magic, you can create some extremely effective tactical combos as well. Hello, Im working on a build for an upcoming high level (11-20) campaign. This is not a lot of temp HP at this level of play. Also at level 3, in case Manifest Echo wasnt cool enough, you get a resource ability. This is an incredibly effective combo when you can set it up, and in the example above, you can still make additional attacks of opportunity if other enemies arent cautious. Reply More posts you may like r/dndnext By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Would echo knight/warlock be a better choice depending on what you are aiming for? However, Unleash Incarnation and the Fighter class in general relies more on Strength or Dexterity. My relevant stats are CHA 18 and CON 14. Like you said, heavy armor proficiency. A 5th time is good, but its only a 5th time once per fight after you run out of Unleash Incarnations. Fighters get more ASIs and can potentially get more feats than any other class, and the Echo Knight doesnt push you towards a particular play style, so theres tons of flexibility. And thats all in a single round with no additional buffs. Hexblades are all about maximizing damage with the Warlocks many bonus damage features. The Echo is an object. Save my name, email, and website in this browser for the next time I comment. Whats the best progression in your eyes from here? The extra toughness and fighting style are welcome as well. So you can't gain the ability t. In terms of offense, I recommend picking up either the Booming Blade or Green-Flame Blade cantrips. Making those saves stops you from being taken out of a fight completely. Save my name, email, and website in this browser for the next time I comment. Wuppertal, city, North Rhine-Westphalia Land (state), northwestern Germany. And now Theres two of them! Gloomstalker Ranger is another standout multiclass option. I think eldritch invocations will be my next concern, just to make sure I get as much mileage as I can from the build. If we both survive that encounter I'd probably stick with Fighter for the aforementioned lvl 11 Extra-Extra-Attack. They could say that the "you" in the rule applies to the echo. My conundrum is as follows. What about hunger of hadar? Echo Warrior fighter/Hexblade warlock. So, a greater number of attacks is going to be more useful. Am I understanding the tradeoff correctly? Sure, the teleport ability still works with this, which lets you shift your body 1,000 ft in a round. 4. Overwatch 2 I'd also argue echo knight is a strong contender for first of fighter I somehow didn't even see the warlock rankings wtf. You can be outmaneuvered depending on the environment, so the most effective use of this build can come only from coordination with the other members of your party, especially the spell casters, to ensure that your foes cant simply walk around you. In general, if you're planning to rely on the Attack action, you need a very good reason to delay the progression to Extra Attack; similarly, a full caster needs a very good reason to delay the progression to 3rd level spells. Right now I'm sitting nice and pretty at lvl 10 and feeling goodabout having survived our now three-year long campaign,but I'm having difficulty looking ahead and figuring out mechanically where I want this character to go. Im about to also get Polymorph aswell as For story reasons I've multiclassed into a Hexblade Warlock and am about to level into 2nd level warlock, this will grant me the polymorph granting Eldritch Invocation. Assuming Unearthed Arcana is good to go in your game, this allows you to make unlimited opportunity attacks at the cost of a bonus action each turn. But it doesn't feel like it was the . This video explains both RAW and RAI for Manifest Echo.Special thanks to Lilith for helping me with this video!Link to Ghostlance build I will cover in the f. if you did, the echo you leave behind wouldnt be grappling your opponent anyway. I'd love to see this all spelled out if you want to submit it there. Charisma is the most important stat for a Warlock to build, so choosing a race that offers a Charisma boost is essential to the build. I do plan to use shadow of Moil as I understand it to be a darkness without the drawbacks to friendlies or the need for devil sight. You can use this ability con mod times per long rest. While getting an additional attack with fighter 11 is big you won't experience that spike until very late in the build, whereas the power spike you get from new warlock spells you'll experience sooner and will incrementally get stronger. Either path works, but a melee build is somewhat more likely. Unlike the. personally i'd go more hexblade to get more spells for utility. Aye, I was looking at that as a backup when darkness isn't appropriate (e.g. This is not a big power bump, although the added flexibility is nice. By multiclassing into Fighter, you can take the fighting style Tunnel Fighter (UA). Your Echo can be up to 1000ft away while its your Avatar. To make them even more powerful, these Paladins can even become Avenging Angels, sprouting wings that carry them through the sky as they pursue their targets. Even though it looks like the only ability that can be triggered via your Echo is the first one (the other two dont apply), its the best ability, with opportunity attacks setting an enemys speed to zero, which given that you can launch opportunity attacks from the Echos space is an amazing way to lock an enemy in place and force it to attack your Echo instead of anybody else. The Echo Knight is a wild departure. The mobility isn't as useful for hexblade as most other characters, because if you use darkness or shadow of moil you'll often not have to worry about AOO - but it's still nice to have as an option. Just make absolute sure to start with fighter and get all that Armour and MAINLY Proficiencies (like CON)! Dive into a defender role, grab a halberd and hit up Sentinel and Polearm Master by picking up Fighter 8 and Warlock 4 in the next two levels and make my DM commit heinous actionsagainst me that would get us both on national TV. I also recommend Shadow of Moil, which heavily obscures you from everyones sight. Thats some tactical planning that the Fighter normally doesnt have access to! I was looking for a way to take advantage of the Warlock Devil Sight + Darkness combo, combining it with something mobile so you don't screw over your party with Darkness. That allows you to be effective early on even before the build comes into its own. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. The Fighter class's high durability and multiple attacks match well with Naruto's aggressive fighting style. Echo Knight/Rogue/Warlock with Devil's Sight and Darkness? My thought process was 1-3 Barbarian, 1-3 Fighter, 4-5 Barbarian, 4 Fighter, 6-16 Barbarian, picking up Sentinel with your first ASI at 7. Ostensibly this Hexblade warlock is a melee fighter, but a significant feature of the builds combat ability and flexibility is their ability to control the battlefield with Eldritch Blast. Thanks for the response! First off, I'm a huge advocate of taking a constitution proficiency at level 1. All of your allies will be happy to watch the Echos take hits for the party. You can move it 30ft using mental commands. d7 Result; 1. It is also the bulk of the subclasses power. Create an account to follow your favorite communities and start taking part in conversations. Ignore Warlock for the rest of the game because I've already gotten everything I want outof it and at this point the relationship is really more of a fruit basket that includes Eldritch Blast. I eagerly await theForum's Wisdom on this matter. Sharpshooter is always great for ranged builds and can be combined with Piercer. The thing is, the campaign is really challenging so we are kind of required to min/max.So, on to the question. Ive since updated the post to make this clear. Youre a gem of the community here. 3. Our DM's gameplan right now is to shoot for the optimistic lvl 20 party. 2. The Hexblade Warlock is one of the hardest-hitting subclasses out there and an extremely fun gish build (a hybrid between a martial and a caster). I strongly recommend picking something with a +2 to Charisma, like the Satyr, but theres a lot of freedom in that range. Check out the full Fighter Rogue Multiclass guide here: https://www.skullsplitterdice.com/blogs/dnd/fighter-rogue-multiclass In Dungeons & Dragons, Fighters . A heavy reach weapon is also nice, allowing you and your Echo to combine a lot of coverage of the battlefield (although it wont increase the 5ft range of your Echo opportunity attacks). Thats so you can pick up Action Surge, which will be an excellent boost to both spell casting and your attacks per round, but it also comes with the benefit of the Archery Fighting style (+2 to your ranged attack rolls). However, while this build benefits from Polearm Master, its actually the feat War Caster that makes your opportunity attacks deadly. That feat will let you make an extra attack as a bonus action with the crossbow each round, which is key to this build. Press question mark to learn the rest of the keyboard shortcuts. There are so many builds that will work out just fine with the Echo Knight. The tactics for this build are simple. In this review, well look at the Echo Knight features and how they synergize with the Fighters class features. You can spend an action to put your senses into your echo. The Barbarian used up 20 feet of movement at least (10 to get to you the first time, another 10 after it was pushed back), and in return was attacked five times (once from Eldritch Blast and four times from your polearm). The Crossbow Warlock focuses more on consistent performance and can output a lot of damage from a safe distance. There are three things you can do with your Echo: As a bonus action, you can swap places with the echo, regardless of the distance between you. Fighter Multiclassing: Fun Concepts and Practical Guidance for D&D 5e . Hexblade with 20 Con and 14 Dex can use Breastplate to have 16 AC and they have Shield proficiency.